Read this white paper…
- to learn how to check the effect of latency and packet loss,
- to understand why your customers may not be receiving the throughput they expected
- in order to avoid complaints, finger pointing and customer churn.
Traditionally, video was carried over User Datagram Protocol (UDP). UDP is a connectionless protocol. Packets are pushed to the destination with no regard for packet loss or packet order. The problem with UDP is that there is no guarantee that the packets will reach the end destination.