要想为MEC或公有云环境中的移动在线游戏体验提供保障，所使用的解决方案必须能够客观地测量单向时延，并且捕捉复杂程度各异的在线游戏视频。思博伦的Umetrix Mobile Gaming移动在线游戏解决方案将Umetrix Data和Umetrix Video组合为单一产品，并且提供在线游戏体验质量行业标准方法支持。
Tolly on Technology创始人Kevin Tolly和思博伦Umetrix产品管理主管 Ken Rosenberg与您共同探讨5G和云服务，以及它们为企业联网带来的有益成果。
Insights from Testing 5G Launches in the Real World
As 5G rolls out in numerous global markets, service providers need to be sure their new networks live up to the high expectations. But as 5G technologies are radically more complex, there are important differences in critical areas of performance testing that cannot be ignored. In this webinar, we explore key issues that have been discovered during the early phases of network launches. Spirent welcomes Michael Thelander from Signals Research Group to join us as we look at the importance of understanding these differences, the criticality of benchmarking key metrics, important insights from multiple 5G early-launch field reports, and a deep dive into the methodologies from some of the studies.
Video Quality Challenges
Video is steadily rising toward becoming the de facto standard for personal communications. Expanding beyond traditional telecommunications and cable networks, more and more players are entering the arena to deliver richer multimedia experiences capable of high-quality video calling, streaming, broadcast and virtual reality. For content providers and distribution channels alike, it is important to note that each type of video has its own unique characteristics and challenges that can greatly affect the user experience. Understanding these complexities is key.
Measuring Video Quality Using AI
Streaming video services are now pervasive, and with wide availability of high performing cellular and broadband networks, video-over-mobile is truly exploding. But in delivering the high-quality experience that viewers now expect, dozens of factors come into play at every stage - from servers to networks to a multitude of devices – that can adversely affect video quality.